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Unity Engine


IndexWordComponents(int, in string)

Splits a word into multiple variations.
Read time 1 minuteLast updated 10 days ago

Definition

IndexWordComponents(int, string)

public void IndexWordComponents(int documentIndex, in string word)

Parameters

documentIndex

Document where the indexed word was found.

word

Word to add to the index.

Remarks

See IndexPropertyComponents for some examples on how a value can be split into multiple variations. IndexWordComponents performs the same task for words.

Examples

using UnityEditor;using UnityEditor.Search;static class Example_ObjectIndexer_IndexWordComponents{ #region CustomObjectIndexer [CustomObjectIndexer(typeof(SceneAsset), version = 2 /* update me when the code below changes */)] internal static void IndexSceneName(CustomObjectIndexerTarget context, ObjectIndexer indexer) { if (!(context.target is SceneAsset sceneAsset)) return; indexer.IndexWordComponents(context.documentIndex, sceneAsset.name); } #endregion}