GetShaderSettingsForPlatform(BuildTargetGroup, ShaderHardwareTier)
Will return PlatformShaderSettings for given platform and shader hardware tier.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
public static PlatformShaderSettings GetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier)
Parameters
Returns
Type | Description |
|---|---|
| PlatformShaderSettings |
Remarks
This method is deprecated. Please use EditorGraphicsSettings.GetTierSettings.