Save(PackedMemorySnapshot, string)
Copy the memory snapshot file to the given file path.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Profiling.Memory.Experimental
- Assembly: UnityEditor.CoreModule
public static void Save(PackedMemorySnapshot snapshot, string writePath)
Parameters
Source memory snapshot.
Where to create copy of memory snapshot.