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Dispose

Disposes of an existing PackedMemorySnapshot object and closes the file reader.
Read time 1 minuteLast updated 10 days ago

Definition

Dispose()

Disposes of an existing PackedMemorySnapshot object and closes the file reader.
Warning
Deprecated. This API is outdated and will be removed. Please check out the Memory Profiler Package (https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/)
public void Dispose()

Dispose(bool)

Disposes of an existing PackedMemorySnapshot object and closes the file reader.
Warning
Deprecated. This API is outdated and will be removed. Please check out the Memory Profiler Package (https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/)
protected virtual void Dispose(bool disposing)

Parameters

disposing