Dispose
Disposes of an existing PackedMemorySnapshot object and closes the file reader.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Profiling.Memory.Experimental
- Assembly: UnityEditor.CoreModule
Dispose()
Disposes of an existing PackedMemorySnapshot object and closes the file reader.
public void Dispose()
Dispose(bool)
Disposes of an existing PackedMemorySnapshot object and closes the file reader.
protected virtual void Dispose(bool disposing)