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Unity Engine

Unity Engine

Dispose()

Dispose all the NativeArray inside the struct.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Warning
Removed. PickingIncludeExcludeList is deprecated. Use PickingIncludeExcludeEntityIdList instead.
public void Dispose()