Close
Closes the ChannelClient. This closes the WebSocket client but not the Channel in the ChannelService. Other ChannelClient s can still connect on the same Channel.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.MPE
- Assembly: UnityEditor.CoreModule
Close()
Closes the ChannelClient. This closes the WebSocket client but not the Channel in the ChannelService. Other ChannelClients can still connect on the same Channel.
public void Close()
Remarks
For information about closing a channel permanently, see ChannelService.CloseChannel.
Close(string)
Closes the ChannelClient. This closes the WebSocket client but not the Channel in the ChannelService. Other ChannelClients can still connect on the same Channel.
public static void Close(string channelName)
Parameters
The name of the channel to close.
Remarks
For information about closing a channel permanently, see ChannelService.CloseChannel.