sceneObjectsHash
A hash representing the state of Scene objects.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor.CoreModule
public Hash128 sceneObjectsHash { get; }
Remarks
This hash represents the state of:
-
Transforms of objects flagged as "Reflection Probe Static"
-
Light component's values.