SceneStateHash
This class contains hashes that represents the Scene state.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Struct
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor.CoreModule
- Implements: IEquatable<SceneStateHash>
public struct SceneStateHash : IEquatable<SceneStateHash>
Constructors
Constructor | Description |
|---|---|
| SceneStateHash(UnityEngine.Hash128,UnityEngine.Hash128,UnityEngine.Hash128) | Simple constructor. |
Properties
Property | Description |
|---|---|
| ambientProbeHash | A hash representing the state of the ambient probe. |
| sceneObjectsHash | A hash representing the state of Scene objects. |
| skySettingsHash | A hash representing the settings of the sky. |