minLeafSize
The minimum number of primitives allowed in a leaf node.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Embree
- Assembly: UnityEditor
public uint minLeafSize { readonly get; set; }
Remarks
Increase this value to decrease the BVH's memory footprint at the expense of ray tracing performance. Default value: 1.