maxLeafSize
The maximum number of primitives allowed in a leaf node.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Embree
- Assembly: UnityEditor
public uint maxLeafSize { readonly get; set; }
Remarks
If this value is more than 1, the BVH builder can pack multiple triangles into a node, but it only does so when the increase preserves the traversal performance. Default value: 1.