ApplyButton()
Implements the 'Apply' button of the Inspector.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.AssetImporters
- Assembly: UnityEditor.CoreModule
protected bool ApplyButton()
Returns
Type | Description |
|---|---|
| bool | Returns true if the new settings were successfully applied. |
Remarks
The Apply button saves changes made to the setting values in your custom importer. Then, it re-imports the asset with the applied settings.