useAutomaticThresholds
When active, the children's thresholds are automatically spread between 0 and 1.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public bool useAutomaticThresholds { get; set; }
Remarks
Active by default and only valid for 1D Blendtrees.