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Unity Engine


AddCondition(AnimatorConditionMode, float, string)

Utility function to add a condition to a transition.
Read time 1 minuteLast updated 10 days ago

Definition

public void AddCondition(AnimatorConditionMode mode, float threshold, string parameter)

Parameters

The AnimatorCondition mode of the condition.

threshold

The threshold value of the condition.

parameter

The name of the parameter.

Remarks

An example showing usage of this API can be found at the AnimatorController page.