hasFixedDuration
Determines whether the duration of the transition is reported in a fixed duration in seconds or as a normalized time.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public bool hasFixedDuration { get; set; }
Remarks
If is true, the transition duration is in seconds.
hasFixedDurationIf is false, the transition duration is in normalized time.
hasFixedDurationNote: In normalized time, a duration of 1 makes the transition the same length as the state that triggered it. A value of 2, for instance, would make the transition twice as long as the state that triggered it.