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Unity Engine


GetStateMachineTransitions(AnimatorStateMachine)

Gets the list of all outgoing state machine transitions from given state machine.
Read time 1 minuteLast updated 11 days ago

Definition

public AnimatorTransition[] GetStateMachineTransitions(AnimatorStateMachine sourceStateMachine)

Parameters

sourceStateMachine

The source state machine.

Returns

Type

Description

AnimatorTransition[]