layers
The layers in the controller.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public AnimatorControllerLayer[] layers { get; set; }
Remarks
It's important to note that the AnimatorControllerLayer are returned as a copy. The array should be set back into the property when changed.
Examples
class ControllerModifier{ UnityEditor.Animations.AnimatorController controller; public void ModifyLayers(int layerIndex, string newName) { UnityEditor.Animations.AnimatorControllerLayer[] layers = controller.layers; layers[layerIndex].name = newName; controller.layers = layers; }}