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Unity Engine


AddMotion

Utility function that creates a new state with the motion in it.
Read time 1 minuteLast updated 5 days ago

Definition

AddMotion(Motion)

Utility function that creates a new state with the motion in it.
public AnimatorState AddMotion(Motion motion)

Parameters

motion

The Motion that will be in the AnimatorState.

Returns

Type

Description

AnimatorState

Remarks

The state asset that is created is added as a sub asset of the state machine to which it is added. This function pushes an Undo operation.

AddMotion(Motion, int)

Utility function that creates a new state with the motion in it.
public AnimatorState AddMotion(Motion motion, int layerIndex)

Parameters

motion

The Motion that will be in the AnimatorState.

layerIndex

The layer where the Motion will be added.

Returns

Type

Description

AnimatorState

Remarks

The state asset that is created is added as a sub asset of the state machine to which it is added. This function pushes an Undo operation.