Eval(BezierSegment, float)
Evaluates the position on a curve segment.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: Unity.VectorGraphics
- Assembly: UnityEngine.VectorGraphicsModule
public static Vector2 Eval(BezierSegment segment, float t)
Parameters
The curve segment on which to evaluate the position
The parametric location on the curve
Returns
Type | Description |
|---|---|
| Vector2 | The position on the curve at parametric location "t" |