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Unity Engine


Unity Engine


autoIntegrate

True if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: Unity.Loading
  • Assembly: UnityEngine.ContentLoadModule
public bool autoIntegrate { get; set; }