IntegrateAtEndOfFrame()
Calling this will cause the scene to integrate at the end of the frame.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: Unity.Loading
- Assembly: UnityEngine.ContentLoadModule
public void IntegrateAtEndOfFrame()
Remarks
It's unnecessary to call this if you set the _autoIntegrate property to true. This should only be called when the ContentSceneFile.Status is SceneLoadingStatus.WaitingForIntegrate.