HasFlags
Gets whether or not all of the specified flags are set on any hierarchy node.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
HasFlags(HierarchyNodeFlags)
Gets whether or not all of the specified flags are set on any hierarchy node.
public bool HasFlags(HierarchyNodeFlags flags)
Parameters
The hierarchy node flags.
Returns
Type | Description |
|---|---|
| bool | |
HasFlags(HierarchyNode, HierarchyNodeFlags)
Gets whether or not all of the specified flags are set on the hierarchy node.
public bool HasFlags(in HierarchyNode node, HierarchyNodeFlags flags)
Parameters
Returns
Type | Description |
|---|---|
| bool | |