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Unity Engine


GetReaderName(AtomicSafetyHandle, int)

Gets the name of a specified job that reads from an AtomicSafetyHandle.
Read time 1 minuteLast updated 13 days ago

Definition

public static string GetReaderName(AtomicSafetyHandle handle, int readerIndex)

Parameters

The AtomicSafetyHandle to check.

readerIndex

Index of the reader.

Returns

Type

Description

stringThe debug name of the reader.

Remarks

This is a debugging method used to produce better error messages and is not intended to be called from user code.