Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


targetCamera3DLayout

Type of 3D content contained in the source video media.
Read time 1 minuteLast updated 10 days ago

Definition

public Video3DLayout targetCamera3DLayout { get; set; }

Remarks

When stereoscopic rendering is used, the rendering for each eye samples the correct half of the video according to this setting. This setting is only used when VideoPlayer.renderMode is set to either CameraBackPlane or CameraFrontPlane.