targetCamera3DLayout
Type of 3D content contained in the source video media.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public Video3DLayout targetCamera3DLayout { get; set; }
Remarks
When stereoscopic rendering is used, the rendering for each eye samples the correct half of the video according to this setting. This setting is only used when VideoPlayer.renderMode is set to either CameraBackPlane or CameraFrontPlane.