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Unity Engine

Unity Engine

Equals

Determines if the given vector is exactly equal to this vector.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

Equals(Object)

Determines if the given vector is exactly equal to this vector.
public override readonly bool Equals(object other)

Parameters

other

The vector to compare.

Returns

Type

Description

boolTrue if the given vector is exactly equal to this vector.

Remarks

Due to floating point inaccuracies, this might return false for vectors which are essentially (but not exactly) equal. Use the == operator to test two vectors for approximate equality.

Equals(Vector2)

Checks if the given vector is exactly equal to this vector.
public readonly bool Equals(Vector2 other)

Parameters

other

The vector to compare.

Returns

Type

Description

boolTrue if the given vector is exactly equal to this vector.

Equals(Vector2)

Checks if the given vector is exactly equal to this vector.
public readonly bool Equals(in Vector2 other)

Parameters

other

The vector to compare.

Returns

Type

Description

boolTrue if the given vector is exactly equal to this vector.