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Unity Engine


TrickleDown

Use this enum to specify during which propagation phase the event handler is executed.
Read time 1 minuteLast updated 12 days ago

Definition

public enum TrickleDown

Remarks

Additional Resources: PropagationPhase, RegisterCallback_1

Fields

Value

Description

NoTrickleDownExecute the event handler during the BubbleUp propagation phase if the event bubbles and the element is a parent of the event's target, or if the callback is registered directly on the event's target.
TrickleDownExecute the event handler during the TrickleDown propagation phase if the event tricklesDown and the element is a parent of the event's target, or if the callback is registered directly on the event's target.