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Unity Engine

Unity Engine

PostProcessingPass.PrepareMaterialPropertyBlockDelegate

The optional callback to prepare the material property block for the effect.
Read time 1 minuteLast updated 2 months ago

Definition

Warning
Deprecated. This delegate will be removed. Use ApplyFilterPassSettingsDelegate instead.
public delegate void PostProcessingPass.PrepareMaterialPropertyBlockDelegate(MaterialPropertyBlock mpb, FilterFunction func)