Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


attachedColliderCount

Returns the number of Collider2D attached to this Rigidbody2D.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public int attachedColliderCount { get; }

Remarks

Additional Resources: Rigidbody2D.GetAttachedColliders.