topology
Face topology of this sub-mesh.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public MeshTopology topology { readonly get; set; }
Remarks
The most common topology for meshes is MeshTopology.Triangles.
Additional Resources: Mesh.SetSubMesh, Mesh.GetSubMesh, Mesh.SetIndexBufferParams, Mesh.SetIndexBufferData.