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Unity Engine


Unity Engine


SubmitForRenderPassValidation()

This method submits all the scheduled commands to the rendering loop for validation. The validation checks whether render passes that were started with the ScriptableRenderContext.BeginRenderPass call can execute the scheduled commands.
Read time 1 minuteLast updated a month ago

Definition

public bool SubmitForRenderPassValidation()

Returns

Type

Description

bool