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Unity Engine


NotifyValueChanged(IRenderPipelineGraphicsSettings, string)

Manually throw a notification event for your IRenderPipelineGraphicsSettings.
Read time 1 minuteLast updated 13 days ago

Definition

public static void NotifyValueChanged(this IRenderPipelineGraphicsSettings settings, string propertyName = null)

Parameters

The settings where to notify.

propertyName

The name of the changed field.