Documentation

Unity Engine

Unity Engine

alphaTestedMaterials

The corresponding RayTracingSubMeshFlags value for alpha tested Materials.
Read time 1 minuteLast updated 6 days ago

Definition

public RayTracingSubMeshFlags alphaTestedMaterials

Remarks

Using RayTracingSubMeshFlags.Enabled alone will allow the GPU to execute any hit shaders where a ray-geometry hit can be reported based on an alpha test.