RayTracingAccelerationStructure.RayTracingModeMask
Flags that determine which RayTracingMode s ray tracing instances must have in order to be added to the RayTracingAccelerationStructure.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
[Flags]public enum RayTracingAccelerationStructure.RayTracingModeMask
Remarks
Additional Resources: Settings.
Fields
Value | Description |
|---|---|
| DynamicGeometry | Add only ray tracing instances that use RayTracingMode.DynamicGeometry to a RayTracingAccelerationStructure. |
| DynamicGeometryManualUpdate | Add only ray tracing instances that use RayTracingMode.DynamicGeometryManualUpdate to a RayTracingAccelerationStructure. |
| DynamicTransform | Add only ray tracing instances that use RayTracingMode.DynamicTransform to a RayTracingAccelerationStructure. |
| Everything | Add all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off. |
| Nothing | Disable adding ray tracing instances to a RayTracingAccelerationStructure. |
| Static | Add only ray tracing instances set to RayTracingMode.Static to the RayTracingAccelerationStructure. |