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Unity Engine


GetClosestReflectionProbes(List<ReflectionProbeBlendInfo>)

Returns an array of closest reflection probes with weights, weight shows how much influence the probe has on the renderer, this value is also used when blending between reflection probes occur.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void GetClosestReflectionProbes(List<ReflectionProbeBlendInfo> result)

Parameters