GetRenderPipelineAssetAt(int)
Provides a reference to the RenderPipelineAsset that defines the override render pipeline for a given quality level.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static RenderPipelineAsset GetRenderPipelineAssetAt(int index)
Parameters
Index of the quality level.
Returns
Type | Description |
|---|---|
| RenderPipelineAsset | Returns |
Remarks
Unity uses the default render pipeline defined in renderPipeline and per quality level overrides to determine the active render pipeline for the current quality level. For more information, see GraphicsSettings.currentRenderPipeline.
QualitySettings.renderPipeline] returns the same information, but only for the current quality level.