IsOutputNull<U>(U)
Returns true if the PlayableOutput is null, false otherwise.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
IsOutputNull<T>(T)
public static bool IsOutputNull<U>(this U output) where U : struct, IPlayableOutput
Parameters
The PlayableOutput used by this operation.
Returns
Type | Description |
|---|---|
| bool |