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Unity Engine


IsOutputNull<U>(U)

Returns true if the PlayableOutput is null, false otherwise.
Read time 1 minuteLast updated 12 days ago

Definition

IsOutputNull<T>(T)

public static bool IsOutputNull<U>(this U output) where U : struct, IPlayableOutput

Parameters

output

T
The PlayableOutput used by this operation.

Returns

Type

Description

bool