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Unity Engine


GetSourcePlayable<U>(U)

Returns the source playable.
Read time 1 minuteLast updated 12 days ago

Definition

GetSourcePlayable<T>(T)

public static Playable GetSourcePlayable<U>(this U output) where U : struct, IPlayableOutput

Parameters

output

T
The PlayableOutput used by this operation.

Returns

Type

Description

PlayableThe source playable.