islandSolverBodiesPerJob
Controls the minimum number of bodies to solve in each simulation job when performing island solving.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public int islandSolverBodiesPerJob { get; set; }
Remarks
For an overview of these properties and advice on how to use them, see PhysicsJobOptions2D.
The following job profiler names are affected by this property:
• Physics2D.SolveDiscreteIslandSyncBodiesJob
• Physics2D.SolveDiscreteIslandVelocitiesJob
• Physics2D.SolveContinuousIslandIntegratePositionsJob.