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Unity Engine


isDone

Returns true after the UnityWebRequest has finished communicating with the remote server. (Read Only)
Read time 1 minuteLast updated 8 days ago

Definition

public bool isDone { get; }

Remarks

This property will return
true
both when the UnityWebRequest finishes successfully, or when it encounters a system error. All post-download processing by the DownloadHandler (if any) will be completed before this property returns
true
.