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Unity Engine


SaveToFile(string)

Save GraphicsStateCollection to disk.
Read time 1 minuteLast updated 13 days ago

Definition

public bool SaveToFile(string filePath)

Parameters

filePath

Output location of GraphicsStateCollection serialized data.

Returns

Type

Description

boolReturns true if collection successfully saved, false otherwise.

Remarks

The file extension of GraphicsStateCollection is *.graphicsstate.
using UnityEngine;using UnityEngine.Experimental.Rendering;public class SaveToFileExample : MonoBehaviour{ public GraphicsStateCollection graphicsStateCollection; public string filePath; void Start() { graphicsStateCollection = new GraphicsStateCollection(); graphicsStateCollection.BeginTrace(); } void OnDestroy() { graphicsStateCollection.EndTrace(); graphicsStateCollection.SaveToFile(filePath); }}