bounciness
The effective bounciness used for the ContactPoint2D.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float bounciness { get; }
Remarks
When two Collider2D come into contact, both their Collider2D.bounciness values are combined.
This property provides the result of that combination and is used by the physics solver when calculating a collision response.
Additional Resources: PhysicsMaterial2D.bounciness, ContactPoint2D.friction