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Unity Engine


otherBodyAngularVelocity

Angular velocity of the second Rigidbody or the ArticulationBody in the pair at the moment of collision.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public Vector3 otherBodyAngularVelocity { get; }

Remarks

Returns Vector3.zero if no Rigidbody or ArticulationBody is attached to the second shape in the pair.