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Unity Engine


isStreamedSceneAssetBundle

Return true if the AssetBundle contains Unity Scene files
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule
public bool isStreamedSceneAssetBundle { get; }

Remarks

An AssetBundle can store either Scenes or Assets, never a mix of the two.
A "Streamed Scene AssetBundle" is simply a term for an AssetBundle with one or more Scenes inside it.
Additional Resources: AssetBundle.GetAllScenePaths