isStreamedSceneAssetBundle
Return true if the AssetBundle contains Unity Scene files
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AssetBundleModule
public bool isStreamedSceneAssetBundle { get; }
Remarks
An AssetBundle can store either Scenes or Assets, never a mix of the two.
A "Streamed Scene AssetBundle" is simply a term for an AssetBundle with one or more Scenes inside it.
Additional Resources: AssetBundle.GetAllScenePaths