GetAllAssetNames()
Return all Asset names in the AssetBundle.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AssetBundleModule
public string[] GetAllAssetNames()
Returns
Type | Description |
|---|---|
| string[] |
Remarks
The names are the project-relative path of each Asset file, unless a different name was specified at build time.
If the AssetBundle contains Scenes this returns an empty string array.
Additional Resources: AssetBundleBuild.addressableNames