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Unity Engine


GetJobData<T>()

Gets the job data contained in the playable.
Read time 1 minuteLast updated 12 days ago

Definition

T GetJobData<T>() where T : struct, IAnimationJob

Returns

Type

Description

TReturns the IAnimationJob data contained in the playable.

Remarks

The generic type must be the same as the one used for the creation of the playable.