GpuFrameTime
The time in seconds spent by the GPU for rendering the last complete frame. Has changed when Feature.GpuFrameTime bit is set in PerformanceDataRecord.ChangeFlags.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
public float GpuFrameTime { readonly get; set; }