CpuFrameTime
The time in seconds spent by the CPU for rendering the last complete frame. Has changed when Feature.CpuFrameTime bit is set in PerformanceDataRecord.ChangeFlags.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
public float CpuFrameTime { readonly get; set; }