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Unity Engine


keepAlpha

Whether to keep the alpha from the source into the transcoded clip.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool keepAlpha { get; set; }

Remarks

When set to true and source has no alpha, the resulting clip will have an opaque alpha stored.