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Unity Engine


SetTextureSettings(TextureImporterSettings)

Sets texture importers settings from TextureImporterSettings class.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public void SetTextureSettings(TextureImporterSettings src)

Parameters

Remarks

using UnityEngine;using UnityEditor;// Automatically convert any texture with "SingleChannel"// in its path into a single channel texture, and set it to use the red color channel.class SingleChannelPreprocessor : AssetPostprocessor{ void OnPreprocessTexture() { if (assetPath.Contains("SingleChannel")) { TextureImporter textureImporter = (TextureImporter)assetImporter; textureImporter.textureType = TextureImporterType.SingleChannel; TextureImporterSettings settings = new TextureImporterSettings(); textureImporter.ReadTextureSettings(settings); settings.singleChannelComponent = TextureImporterSingleChannelComponent.Red; textureImporter.SetTextureSettings(settings); } }}