EqualContents(SerializedProperty, SerializedProperty)
See if contained serialized properties are equal.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool EqualContents(SerializedProperty x, SerializedProperty y)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Examples
using UnityEditor;using UnityEngine;public class EqualContentsExample : ScriptableObject{ public int m_A = 4; public int m_B = 4; [MenuItem("Example/SerializedProperty EqualContents Example")] static void Example() { EqualContentsExample obj = ScriptableObject.CreateInstance<EqualContentsExample>(); SerializedObject serializedObject = new SerializedObject(obj); SerializedProperty propertyA = serializedObject.FindProperty("m_A"); SerializedProperty propertyB = serializedObject.FindProperty("m_B"); // False because pointing to different properties Debug.Log("EqualContents : " + SerializedProperty.EqualContents(propertyA, propertyB)); // True because both have value 4 Debug.Log("DataEquals : " + SerializedProperty.DataEquals(propertyA, propertyB)); }}