Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


forceChildVisibility

Controls the visibility of the child hidden fields.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool forceChildVisibility { get; set; }

Remarks

A boolean value that controls the visibility of the child hidden fields. True means that any hidden fields are displayed. False means that any hidden fields are not displayed. Set to false by default. Additional Resources: HideInInspector, SerializedProperty.NextVisible